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Welcome to Fiiti!
Beta Launch Date: June 1st 2009
| Stryves: June 15th 2009 |
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Subject: Damage Based On Attributes |
The following now applies to the different types of classes.
Warrior damage is based on 75% Strength, 25% Dexterity.
Damager Dealer is based on 75% Strength, 25% Speed.
Magical users physical damage is based 75% on Dexterity, 25% on Strength.
Agile Fighters is based 50% on Strength, 50% on Dexterity.
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| Stryves: June 14th 2009 |
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Subject: Towers Available |
Towers have been added and can be claimed, or attacked.
Every successful tower defend now takes a 2% toll to the HP/Chakra of every member of the guild
This decrease will only affect those players when defending the next attack.
This is capped at 37 defends, meaning each member would be worn down to 25% of their stats
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| Stryves: June 12th 2009 |
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Subject: Guild Battles |
Guild Leaders, Challenges can now attack other guilds
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| Stryves: June 6th 2009 |
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Subject: Blocking / Deflecting Adjustment |
As mentioned, the calculation for evades has been increased.
The equation has now been applied to Deflecting and Blocking.
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| Stryves: May 29th 2009 |
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Subject: Evade / Hit Rate Adjustments |
Player 1's dexterity is now measured against Player 2's dexterity.
Example: If Player 1 has higher dexterity than Player 2
Player 1 has a better chance to be evaded, and better chance to hit Player 2.
If this works well, the equation will be applied to Deflecting and Blocking.
Everyone has the ability to evade.
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